![]() We could each play Baldur's Gate 3 separately and talk about our experiences, and that'd be fine-great, even, if this game meets or surpasses the legacy of BioWare's games. I'm just as confident it'll be worth it, though. As much as I'd love to prioritize this quest over the next few months, I know life's going to get in the way. I sure hope Baldur's Gate 3 has one of those "Previously on…" recap features to help us remember what we were doing anytime we miss a week. As soon as someone starts collecting space sandwiches, that's it, our Baldur's Gate 3 adventure will be knocked off track for weeks. I don't even want to think about what could happen if any one member of our party decides to dabble with Starfield. So I've set my sights on a more ambitious schedule: With a combination of a couple weeknight sessions and intermittent weekend afternoons, maybe we can put in 10 hours a week! Then we'd be wrapped up by mid October, assuming Baldur's Gate 3 takes us around 100 hours.īut there's that work trip I'm going on in August, and that family visit in September, and the wedding in October…Īnd one friend works a late shift one or two weeks out of the month, making it hard to game on those nights…Īnd another devotes a lot of his limited free time to the gym, and his Sundays will be spoken for as soon as football season starts back up in September… I know tabletop D&D games can stretch on for way longer than that, but that kind of time commitment has always been a big turn-off for me, which is one reason I've always stuck with videogame RPGs that are breezy in length by comparison (that, and being way too self-conscious to sit at a table pretending to be an elf). At that rate we'd be wrapping up Baldur's Gate 3 in August 2024-long enough for me to forget how our quest began by the time we reached the end.Įven if the game does include hints to get us back up to speed, clearly taking a year to finish a single campaign isn't an ideal pace. It'll be replacing our already-inconsistent weekly Gloomhaven session, which for some time we've been squeezing in about two hours for, one day a week. We're adding a fourth player to the mix and have busier lives than we did five years ago. Original Sin 2 was a five month marathon, but Baldur's Gate 3 is going to be even tougher. I get to focus on my own character but see what my friends come up with, too, and I know they'll stumble into funny or unbalanced strategies that I wouldn't think of solo.īut how the hell are we ever going to make time to finish it? Neverquest With the addition of narrative branching driven by D&D dice rolls, romance scenes, and the dizzying variety of race/class/subclass variety in Baldur's Gate 3, I am ecstatic thinking about how this game will play in co-op.
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